![]() ![]() Stage: Destroy 6 enemy ships OR Using a Japanese ship, deal 285,000 damage to enemy ships (50 Renown).Shakedown Trial 1 (Locked by Week 1's Endurance Trial 4) Stage: Earn 375,000 credits (75 Renown)Įndurance Trial 3 (Locked by Week 1's Endurance Trial 2)Įndurance Trial 4 (Locked by Week 1's Endurance Trial 3).Tier III – Legendary Tier.Įndurance Trial 2 (Locked by Week 1's Endurance Trial 1) Must be completed in Standard battles or battles Versus AI. (Available from August 29 until October 3) Endurance Trial 1 Heroic Effort missions are Tier V – Legendary Tier and can be completed in Standard battles.Shakedown Trials are Tier IV – Legendary Tier and can be completed in Standard battles.Endurance Trials are Tier III – Legendary Tier and can be completed in both Standard and AI battles.Upon earning 2,475 Renown with active Admiralty Backing you will receive Japanese Tier VIII battleship Musashi.She truly exemplified the Way of the Warrior throughout her service. With her main armament comprising nine 460 mm guns, Musashi brings with her an immense level of firepower second only to Yamato. As such, Bushido is the next campaign to be introduced to World of Warships: Legends and features notorious Tier VIII Japanese battleship Musashi as its end-milestone reward, available only to players with an active Admiralty Backing. Improved heal(heals more cit damage, heals for more than normal.“Bushido,” or the “Way of the Warrior,” was one of many standards the Imperial Japanese Navy were held to. Improved sec reload, German sec BC dispersion and range(lol) Reduced or maybe standard accuracy(So very not Yama level) So let's have some conjectural fun envisioning a tier X Musashi with: ![]() Maybe something to help like an improved heal? The chief problem with this is as you mentioned previously, the hull. Secondary route is conceivable, buff them to make them better than Yama, and maybe buff the turret traverse, it would definitely be different. The problem with going faster reload route is that reload mod exists and could lead to something too ridiculous, already with it equipped you get a 26 second reload. Thing is, what could be done? Longer base reload and then a reloadbooster? Less AA and therefore DefAA? Overall slightly worse but speedboost? Less accuracy but faster reload, or the opposite of that? ![]()
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